New release for Omeganaut. Sorry, it took a while. I was hired on a project for seven months, caught Covid-19, then locked up and all...
- All models have been replaced by solid objects to prevent clipping
- UI and FX are no longer disappearing behind the ground and other objects on Android
- Hit damage causes the models to flash red
- Barrel Rolls are much more enjoyable for dodging when combined with a direction
- All generated textures sizes are heavily reduced for even smother gameplay
- New sky gradient system
Go to Txori's website to read the full DEVLOG 🐸
By the way... Does anyone know how to remove that pesky Android navigation bar? I tried <application android:theme="@android:style/Theme.NoTitleBar.Fullscreen"> and <activity android:immersive="true"> without luck. This AndroidManifest file is quite annoying...
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